Category Archives: Chivalry & Sorcery

My first Chivalry and Sorcery campaign

I first obtained the Chivalry and Sorcery 1st edition in 1980, a second hand copy with a red cover that no other copy I have ever seen had. Certainly it mystified Ed and Wilf when they saw it. I quickly … Continue reading

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The once and future manuscript

As I have written about before, when my taster rules for the classic Chivalry & Sorcery, Chivalry & Sorcery Essence was printed, I thought of it as a toolkit and not as a whole game world. I did put in … Continue reading

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The Old School has more than one classroom

A missed opportunity in the Golden Age of RPGs The fault is @BigJackBrass’s For a few years now, thanks to dedicated writers and easier routes to publishing, there have been nostalgic attempts to recapture the *feel* of older role-playing games, … Continue reading

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Hors de combat

It’s not the only reason why there hasn’t been one of these for a while, but I was ill and in hospital for a week. I’m now recuperating and have no idea how long I’ll be stuck indoors waiting for … Continue reading

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There is such a thing as society

When Chivalry and Sorcery was first published, one of the innovations Ed and Wilf brought in was a viable society, in this case the Feudal Society of medieval Western Europe. They did this because the place of the characters compared … Continue reading

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High Society

Well, it’s been a while since the last post. In that time I haven’t been wrestling with magic, no no. Instead I have been wrestling with societal organisation in post-Roman Britain. C&S is a game where hierarchy and influence matter, … Continue reading

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Abracadabra-Alakazam

Well. Although slightly diverted by needs of work and family, I did delve into the world of medieval magic. The bottom line is, and it’s a terrible one for role-players, the medieval folk don’t seem to have separated magic out … Continue reading

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It never ends!

Diving back into things I decide that I need to provide magic using types that suit the Arthurian mythos. For a start that seems to suggest to me that I differentiate between the normal human magic using types and those … Continue reading

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It wasn’t a disappointment

Last week was the UK Games Expo. One of the things about that was C&S Essence was up for a “Best RPG” award. I didn’t get it (Airship Pirates did) but that was never a surprise. Goven other entrants like … Continue reading

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Arthur’s Progress

So. At present the second Apocrypha manuscript, which includes the Arthurian setting, has about 6,000 words in it, which means that it is, I think, more than the main Essence rules. There is more hand-written to add to the manuscript, … Continue reading

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