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Category Archives: RPG
My first Chivalry and Sorcery campaign
I first obtained the Chivalry and Sorcery 1st edition in 1980, a second hand copy with a red cover that no other copy I have ever seen had. Certainly it mystified Ed and Wilf when they saw it. I quickly … Continue reading
Posted in Chivalry & Sorcery, none yet, RPG
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The Old School has more than one classroom
A missed opportunity in the Golden Age of RPGs The fault is @BigJackBrass’s For a few years now, thanks to dedicated writers and easier routes to publishing, there have been nostalgic attempts to recapture the *feel* of older role-playing games, … Continue reading
Posted in Chivalry & Sorcery, none yet, RPG
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RPG session – Solomon Kane – The Uffington Dragon
This is a write up after two RPG session conducted by Google+Hangouts and Roll20. It uses a commercial scenario. If playing in a Solomon Kane Campaign with this adventure (Traveller’s Tales, the Uffington Dragon), do not read the write up … Continue reading
Posted in RPG, Spoiler
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Reviews from the Past 3 – Lazer
Lazer by Marc J. Tobert published by Geek, Inc 27 pages – $30.00 ISBN 0970947208 website www.lazerblast.com Rating – D This hack’n’slash rpg of high technology, magic, cyberpunk and the undead in a universe without humanity” is an excellent example … Continue reading
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Hors de combat
It’s not the only reason why there hasn’t been one of these for a while, but I was ill and in hospital for a week. I’m now recuperating and have no idea how long I’ll be stuck indoors waiting for … Continue reading
Posted in Chivalry & Sorcery, health, RPG
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There is such a thing as society
When Chivalry and Sorcery was first published, one of the innovations Ed and Wilf brought in was a viable society, in this case the Feudal Society of medieval Western Europe. They did this because the place of the characters compared … Continue reading
Posted in Chivalry & Sorcery, RPG, Writing
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High Society
Well, it’s been a while since the last post. In that time I haven’t been wrestling with magic, no no. Instead I have been wrestling with societal organisation in post-Roman Britain. C&S is a game where hierarchy and influence matter, … Continue reading
Posted in Chivalry & Sorcery, RPG, Writing
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From The Past – Squirrel Magic in GURPS
Since I have been obsessing about magic in my RPG for the last couple of months, I thought I would resurrect this blast from the past. I think it was from about 1998, on the usenet group rec.games.frp.misc. Someone voiced … Continue reading
Abracadabra-Alakazam
Well. Although slightly diverted by needs of work and family, I did delve into the world of medieval magic. The bottom line is, and it’s a terrible one for role-players, the medieval folk don’t seem to have separated magic out … Continue reading
Posted in Chivalry & Sorcery, none yet, RPG
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